EuroLeague 2025–26 · Full Season Basic stats comparison
Stat C. Miller-McIntyre J. Montero
Points per game 12.6 14.4
Rebounds per game 4.5 3.0
Assists per game 7.4 4.8
Steals per game 1.0 1.1
Blocks per game 0.1 0.3
Turnovers per game 2.8 1.4
PIR per game 15.0 17.9

Olympiacos won the EuroLeague in May. By July, they had signed the competition's Rising Star of the Year and the player who broke its all-time single-season assist record. That's not a coincidence. That's a statement about what the next season is supposed to look like.

Two point guards, two completely different profiles, one head coach who knows exactly how to use both of them.

Codi Miller-McIntyre — the record-breaker

Codi Miller-McIntyre's hot zones when shooting

In April 2026, Codi Miller-McIntyre broke Nick Calathes' EuroLeague single-season assist record, finishing with 289 total assists — 7.4 per game across 39 appearances. That number isn't just a record. It's a statement about how he plays: constantly in motion, constantly looking for the pass before the shot, dragging defenses sideways until something opens up.

At Crvena Zvezda he carried a full workload — nearly 31 minutes per game, 12.6 points, 4.5 rebounds, 7.4 assists, and consistent defensive effort across a long season. He didn't do it in a supporting role. He did it as the engine of everything his team tried to do offensively.

What he brings to Olympiacos is a specific kind of energy: the ability to turn defensive stops into fast points before the opponent can set their defense. He lives in transition, he creates for others at a historic rate, and he applies full-court pressure that fits naturally into a team built around defensive intensity. When Olympiacos defends well — which they do more often than anyone in Europe — Miller-McIntyre is the player who immediately converts that stop into something on the other end.

Jean Montero — the future, arriving early

Jean Montero's hot zones when shooting

Jean Montero finished his first EuroLeague season averaging 14.4 points, 4.8 assists and 3.0 rebounds in just 23.3 minutes per game, earning a spot on the All-EuroLeague First Team and winning the Rising Star Trophy. Then he was named MVP of the EuroLeague playoffs. In his debut season. At 22 years old.

Those aren't numbers that suggest potential. They're numbers that suggest arrival.

What makes Montero different from most young players at this level is that his best performances come in the biggest moments. His clutch numbers this season said everything: 42 points, +11 on-court differential in the final minutes of close games. That's not luck. That's a player who wants those possessions and knows what to do with them. He averaged 3.0 points per game more than his season average in clutch situations — most players go the other direction under that kind of pressure.

His game is built on shot creation off the dribble, the ability to win one-on-one situations, and a maturity in decision-making that shouldn't exist in someone his age. When the offense breaks down and Olympiacos needs a bucket, Montero is the answer Bartzokas now has on the bench — or on the floor, depending on the moment.

What they add together

The easy read is that they complement each other — one for open games, one for tight ones. But that's not quite right, and it undersells both of them.

Montero is fast everywhere. Not just in transition — in the half-court too, off the dribble, creating separation before defenders can set their feet. He doesn't wait for the game to slow down. He speeds it up himself.

Miller-McIntyre does something different but equally difficult: he penetrates defenses that are already set. He gets to the rim against organized opposition, finishes above contact, and makes the paint his territory regardless of what the defense is trying to do. That's not a transition skill. That's a skill that works at any pace, in any game state.

Two explosive players, two different ways of being explosive. Bartzokas doesn't have a specialist for slow games and a specialist for fast ones. He has two players who can both impose their pace on the game — and now he has to choose between them.
That's not a problem. That's exactly the kind of problem you want.