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Basic +/-

Plus/Minus

The point differential — points scored minus points allowed — while a player is on the floor during a game or across a season.

Plus/Minus is the oldest attempt to measure a player's total impact beyond their individual statistics. While a player shoots, rebounds, and passes, their team is simultaneously scoring and conceding points. Plus/Minus tracks the scoreboard while they play. A player who is on the floor when their team outscores opponents by 200 points across a season is, at minimum, on the court for a lot of winning. It's a blunt instrument, but it's measuring something real: results.

Per game average

  • Average: around 0
  • Good: above +3
  • Elite: above +6

Season total

  • Good starter: above +100
  • Elite: above +200

In 2025–26, Olympiacos's net rating of +10.6 over 41 games translates to a season total exceeding +400 — the kind of dominance that separates contenders from the field. ASVEL's 8–30 record and –9.9 net rating per game produced a season total around –375, the clearest negative in this year's data.

Thomas Walkup's +6.2 average Plus/Minus in 2025–26 leads all EuroLeague players — a reflection of both individual impact and system fit on the league's most dominant team. Olympiacos placed four players in the top eight for this metric: Walkup, Tyson Ward (+5.9), Sasha Vezenkov (+5.3), and Tyler Dorsey (+4.7). This clustering reveals something important about Plus/Minus at player level — it's heavily influenced by team strength and rotation patterns. Walkup's number isn't just about his playmaking; it's about who he shares the floor with and what happens when he sits. The stat works best as a starting point for questions, not as a definitive verdict on individual value.

Raw Plus/Minus is heavily influenced by teammates and opponents

A player who shares the floor exclusively with the team's best lineup will accumulate positive Plus/Minus regardless of their personal contribution. A player who closes games on a bad team will accumulate negative numbers even if they personally play well. Raw +/- is a starting point, not a conclusion. On/Off Rating and adjusted Plus/Minus models correct for these distortions.

Blowout games distort season Plus/Minus totals

When a team wins by 30, their starters accumulate massive positive Plus/Minus — but those points came against garbage-time lineups. When a team loses by 25, the same starters accumulate deeply negative numbers despite the game being decided by halftime. Season-long Plus/Minus totals are skewed by how often a team wins or loses by large margins, not just whether they win or lose.

+/- = Points Scored by Team − Points Allowed by Team while player is on the floor

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