The points a player scores, per game across a season. The most visible number in basketball, and the most misread.
The pack lands around 7.5. This season's leaders are out on their own:
Points answer the first question anyone asks: did this player help us score? But the raw number is shaped by minutes, pace and how many shots a player takes. Eighteen points in 22 minutes is not the same as eighteen in 35. The total means the most when you know how efficiently it came.
PTS = (2PM × 2) + (3PM × 3) + (FTM × 1)
Every made two is worth 2 points, every three worth 3, every free throw 1. Points is the sum of the three.
PTS: Points / 2PM: Two-Pointers Made / 3PM: Three-Pointers Made / FTM: Free Throws Made
A player who takes 20 shots to score 18 is less efficient than one who takes 12 for the same total. Points tell you the output. They hide the cost.
The player who draws the double team, sets the screen that frees the shooter, or makes the pass that creates the open look does not show up in the scoring column. He can cause a point without taking it.
Eight points in the last two minutes of a blowout pad a number without changing a game. When the points came matters as much as how many.
Two players scored almost the same in 2025–26, and the number meant very different things. Nadir Hifi led the league at 18.9 a game, for a Paris side that finished 15-23. Sasha Vezenkov scored 18.8, but on a 30-12 Olympiacos and with a 22.0 PIR, the kind of all-around value the raw scoring number never shows. Same unit, different worth.
PTS is the abbreviation for points, the total a player or team scores. It is the most basic measure of scoring.
A basket inside the three-point line is worth two points, a basket beyond it three points, and a made free throw one point. Add them up and you get PTS.
Not alone. Points reward volume, so a player taking many shots can score a lot inefficiently. Pair points with true shooting percentage to see whether the scoring is actually efficient.