The share of a team's or player's possessions that end in a turnover, before a shot even goes up.
Raw turnover counts mislead. A fast team turns it over more simply because it plays more possessions, not because it is careless. Turnover % takes pace out and asks: of every 100 possessions, how many are thrown away before a shot? It is the cleanest read on ball security.
TOV% = Turnovers ÷ (FGA + 0.44 × FTA + Turnovers) × 100
TOV%: Turnover Percentage / TOV: Turnovers / FGA: Field Goal Attempts / FTA: Free Throw Attempts
Some teams keep turnovers down by never taking a risk. No skip passes, no drive-and-kicks, no pressure on the defense. A team that dribbles into a contested two every possession can have great ball security and a poor offense. This measures what did not happen, not what should have.
A bad pass in your own half that becomes a layup is a disaster. A steal attempt at halfcourt in the last seconds of a quarter costs almost nothing. Turnover % counts both the same. Type and timing matter in ways the number cannot.
Dubai turned the ball over on just 12.0% of their possessions in 2025–26, the safest mark in the league, in their first EuroLeague season, on their way to 19-19. That was not luck. Mckinley Wright IV ran the offense with control, around 6.1 assists a game. At the other end, Virtus Bologna gave it away on 15.7% of possessions, nearly one in six, and paid for it. Over a season, the gap between those two is dozens of possessions handed over for free.
Turnover percentage estimates how often a player or team turns the ball over per 100 possessions. Lower is better. It measures ball security regardless of pace or minutes.
It divides turnovers by the possessions a player uses (shots, free-throw trips and turnovers), scaled to a rate. That makes a high-usage guard and a low-usage role player comparable.
Raw turnover counts punish players who handle the ball more. Turnover percentage adjusts for how much a player is involved, so it fairly compares a lead guard to a spot-up shooter.